How many years did the Hundred Years' War between England and France last? Who was the architect of the Eiffel Tower? History and customs Who gifted the Statue of Liberty to the USA? Which of these is one of the Seven Wonders of the World? Where on the Earth is there always a south wind blowing? What is the capital of the United Kingdom? Tiered buildings cannot be constructed on Thrall Worlds.Geography What is the capital of the USA? If a world is conquered by an empire that uses a different set of buildings for the same primary resource the existing buildings will be converted into new ones of the same tier. Tier II and III buildings also require a certain strategic resource for construction and upkeep. Thousands of AIs are constantly processing and evaluating the current state of the galaxy.īuildings Regular buildings Įach regular building has up to 3 tiers, which determine its number of jobs, upkeep, construction time and cost. This colossal complex is the administrative heart of the Galactic Imperium. Hundreds of AIs process requests and manage the minute but critical details that are involved in running an efficient interstellar civilization. The initial deployment post from which we will expand on this world.Ī semi-autonomous computer network that handles the various administrative functions on a planet.Ī powerful administrative computer that has been designed to manage and oversee the various functions of a complex planetary settlement. The number of jobs offered depends on whether the empire has the Driven Assimilator civic. Machine Intelligence empires use buildings similar to regular empires and will convert to or from them if a planet is conquered by an empire with different authority. This is where the fate of the galaxy is decided. The organizational core from which the Hive Mind coordinates planetside functions.Ī sprawling capital complex from which the Hive Mind focuses planetary organization, coordination, and planning.įrom this massive structure, the Hive Mind governs the Galactic Imperium. Hive Nexus benefit from Maximized Productivity despite being a tier 3 capital building. They are the equivalent to the level 2 and 3 capitals of other empires for conversion purposes, even if the world previously contained a level 1 or 4 capital. Hive Mind empires only have two capital buildings. +2 Administrator if not Corporate authority.Sprawling and luxurious palaces that house the ruling elite of the Thrall-World. The base capital provides Colonist jobs that produce food and amenities to assist with the initial upkeep of a newly settled colony, they are removed upon upgrading. The standard set of capitals are built on planets without a special designation as well as ringworlds by non-gestalt authorities. Capital buildings cannot be demolished, downgraded or disabled.Ĭapitals can increase the productivity of a world if the required technology is researched: Upgrading the capital is one of the ways of unlocking additional building slots. Many other buildings require a sufficiently high-level capital building before they can be built or upgraded, which gates your colony's development. The world capital always occupies the first building slot and provides some of the basic housing, amenities, jobs that reduce crime and spawn defense armies, and other jobs which vary depending on empire authority and civics. Standard Construction Templates / Prefabricated Buildings prosperity tradition Master's Teachings: The Greater Good edictĪssembly Algorithms repeatable technology This modifier can be very useful, as it also affects building upgrades, and higher level buildings can take longer to build. The planetary build speed modifier reduces the time it takes to construct all buildings. Likewise, empires with Agrarian Idyll will unlock a building slot for every 4 farming districts built. civics will also unlock a building slot for every 3 industrial districts built. Modular Superstructures tradition (Habitat only)Įmpires with the Masterful Crafters or Mastercraft Inc.
Ecumenopolis, Ring Worlds, Hive Worlds and Machine Worlds start with all building slots unlocked.
Additional building slots are unlocked by upgrading the capital building, constructing urban districts, researching technologies, and some civics. A world can have up to 12 building slots, although most of them are initially unavailable and the first one is dedicated to the colony's capital building. Buildings are constructed in a world's building slots.